Fat Zoo Senior Project
Fat Zoo is a re-imagining of my previous game GoWidget!, inspired by Chu Chu Rocket. All of the zoo's animals have escaped, and players must attempt to roll the oversized, overfed animals back into their cages. By completing secondary objectives in the puzzles, players can unlock new animal types/skins to play with. Gameplay is simple, top-down and puzzle based, and the target platform is Android and iOs mobile devices. I am specifically responsible for half of the level/mechanics design, and all of the art. Currently in Development |
Crab Battle Senior Project
Crab Battle is a simple top-down shooter where players control Pepita Le Pinch, a simple fiddler crab attempting to protect her eggs. Fight against waves of enemies and protect your babies as long as possible.
I worked completely solo to complete this project, doing all art, animation, code and implementation on my own.
Currently in Development
Crab Battle is a simple top-down shooter where players control Pepita Le Pinch, a simple fiddler crab attempting to protect her eggs. Fight against waves of enemies and protect your babies as long as possible.
I worked completely solo to complete this project, doing all art, animation, code and implementation on my own.
Currently in Development
Crystallite Junior Project Crystallite is an Isometric action-adventure in which players take control of Crystal Raiders to smash their way through hordes of enemies for glory, power, and riches. I worked as both the lead designer and lead artist on a team of 12. My responsibilities included level and mechanics design, 3D art and animation, and creating the design and style guide the team would use for the duration of the project. Download: http://games.digipen.edu/games/crystallite#.VhBEYvlViko |
GoWidget! Sophomore Project
GoWidget! is a simple puzzle game heavily based on ChuChu Rocket. Players activate and deactivate switches in order to destroy enemy robots and lead their bot to safety.
I worked with a single artist over the course of only eight hours to fully design, code, and implement the entire game, including eight levels of content and a full tutorial.
GoWidget! is a simple puzzle game heavily based on ChuChu Rocket. Players activate and deactivate switches in order to destroy enemy robots and lead their bot to safety.
I worked with a single artist over the course of only eight hours to fully design, code, and implement the entire game, including eight levels of content and a full tutorial.
Wizard Sophomore Project
Wizard is a run-and-jump shooter inspired by games like Megaman. Move through two unique levels to find your kidnapped children and defeat the goblin king. I worked with a single artist to create a full start-to-finish experience, and designed and coded the game independently. |